Game Plan Tools Methods Calculations A.I. Development Log Gameplay Code ScreenShots Art

Renders and cover art:
The model I built for the mech frame animations I also used for cover art and designs:
Cover art and main menu pictures
Rotation render 33 of 36 (nice angle view)
Blueprint wireframe with pseudo-techy names for stuff. Coding got a little boring for a few minutes so I drew it up...
Cockpit design that I never fully incorporated into the game.