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Renders and cover art:
The model I built for the mech frame animations I also used for cover art and designs:
![]() ![]() ![]() ![]() Cover art and main menu pictures
Rotation render 33 of 36 (nice angle view)![]() Blueprint wireframe with pseudo-techy names for stuff. Coding got a little boring for a few minutes so I drew it up...
![]() Cockpit design that I never fully incorporated into the game.
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